Sun Classic: Helroid Question
Hi, I have begun a Helroid character and just opened the 2 qualitys ability.
Anyway I saw that I was unable to utilize both emanation, I dont know whether its a bug for sure at the same time, isnt meaning less to have 4 qualitys on both tree that could squander usefull expertise ?
I truly do have the ability quality to support the base harm and expertise harm.
Doest expertise harm and base dmg in harm estimation and expansion ?
So assuming that I have 10% base harm and 10% ability harm, I ought to calcul this as 20% reward dmg while doing expertise ?
The quality of recuperation, what in the world.... so I got 44 hp recuperation (level 5) each second for myself and partner.
How is that usefull ?
Is there a method for having preferable recuperation over shown, similar to things that award more recuperation so it can stack and add something usefull ?
The atmosphere of Weakness, is this influence entryway in the tob ? Accomplishes it work on pve, I mean... you can bring down ennemie def yet I never got to cause any more harm.
Something like beasts have "FIXED" details so lowing def and essential opposition is pointless ?
Much appreciated assuming I got some more data about this truly pleasant class.
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